Ushiro no shoumen dare? Kagome, Kagome, the bird in the cage, when will you come out? In the evening of the dawn, the crane and turtle slipped. Who stands right behind you now? Cancel Save. I hope that makes sense. You can use Reload Last Checkpoint from the menu to retry capturing ghosts however many times you need to in case you miss the timing. Just notice that some checkpoints can be far in between and can set you back quite a bit.
Keep an eye out on the Saving text on the bottom right corner. Usually the game auto-saves after each encounter that drops an item. To unlock a ghost to your Ghost List, you must perform a Fatal Glance on it. To do so, you first need to capture a Fatal Frame?
Rotate the camera vertically and walk to the window so you can see her better as she falls. You can use Reload Last Checkpoint from the menu to retry this however many times you need to. Rotate the camera vertically and walk out with it ready. You should get it with one or two attempts. These bonus missions where you play Ayane Ninja Gaiden, Dead or Alive are unlocked once you finish the main game at least once.
Although it is a bonus campaign, these four Traces are necessary for the completion of the Ghost List and to unlock the achievement. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. This guide aims to be a complete guide to help players complete their Ghost List, with detailed descriptions on how to react to each ghost as they appear in the game. The goal is to get you these three achievements:.
Understanding the Guide Each of the three categories, Ghosts, Specters and Trails are first given their complete list as per the in-game Ghost List, and secondly, a detailed descriptive guide on how to find them in the game, in order. Ghost List Ghosts are hostile apparitions which appear both as scripted enemy encounters as well as random encounters. NOTE: This section is still work in progress. Specter List, pt.
Once you get the Postmortem Photograph from Hisoka, walk through the broken down wall and enter Ichiru Manor. As soon as you step inside Room , a ghost appears on the second floor and peeks through the collapsed floor, allowing you to aim up and take a photo. When you step on the pool of water in the Guest Room Hallway, turn to face the room to the south Room to see a set of hands in the water. After taking the Psychic Photograph of the locked door, turn back and start crawling back underneath the rubble.
Once you see the indicator on your screen, stop crawling or a beam will block his face and look up with your camera. Raise the camera and Yuri will automatically turn to face the ghost, just aim a bit up to get the ghost in the frame. When following Hisako down the stairs, look into the room to your left and you will see a ghost peeking near the doorway.
Specters — Second Drop Mt. After you get the Camera Obscura, proceed forwards and a woman will appear on the edge of the cliff just beyond the wooden gate.
Yuri will automatically turn to face them, but you need to walk back a little bit to get all three in frame. You will have to be very fast as she disappears pretty much instantly as she hits the ground. Specters — Third Drop Postmortem Photography.
You have little time to move to the doorway so you can get a photograph of all three ghosts. Best way to do it is to hug the left side of the corridor and run to where the hatch is, then turn and move instantly afterwards.
Sign up for free! What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Fatal Frame Kagome doll puzzle. User Info: Sarasimo.
I think what the puzzle means is who is in front of the doll in the back row because if you do it correctly the first time, did you notice that the doll was in front of the other in the back row.
I think that's what it really means. User Info: metalcherry. That puzzle gave me a couple of problems when I played the game the first time. I kept getting it wrong until there were only three dolls left which made things easier.
According to Shibata , a major complaint with "Fatal Frame" was its scares. Many gamers players up halfway because they thought the game was too scary. Despite not reaching the same level of terror as the first game, "Fatal Frame 2" saw better sales numbers. Just goes to show you the frightening power of compromise. Gamers expect a lot from sequels, including a continuing storyline and a handy numbering guide that tells audiences the playing order of entries.
Even though the "Fatal Frame" sequels sport a numbering sequence, they have almost nothing to do with one another. In fact, if it weren't for the ghosts and the spirit-busting Camera Obscura , you'd be hard pressed to realize the games are related.
Did the developers drop the ball in that regard? No, it's all by design. During an interview with Nintendo , Producer Keisuke Kikuchi explained that each "Fatal Frame" game is meant to be an isolated story. This allows audiences to play titles out of order without losing any information; gamers who enter the franchise with "Fatal Frame 3: The Tormented" are as up to date on the series lore as those who have been snapping ghost shoots since the original "Fatal Frame.
You are probably wondering, why Tecmo bothered labeling each game with a numbered title which implies linked stories if each entry is its own standalone experience.
That's because the numbers were apparently invented for Western audiences, while Japanese "Fatal Frame" titles forgo numbers. Perhaps audiences should consider the "Fatal Frame" franchise less of a sequential game series and more of a collection of interactive ghost stories with common narrative elements. The "Fatal Frame" franchise sets itself apart by focusing on one brand of enemy: ghosts. No zombies or demons to be found anywhere, just the twisted remains of spirits caught in a ritual gone wrong.
As a result, enemies in each title need to make sense within this context. How did the ghost's living body die? Can their backstory be used to craft a novel enemy? All the ghosts in the games follow this design logic save one. In "Fatal Frame: Maiden of Black Water," gamers mostly fight humanoid ghosts, but occasionally, fans have noted encounters with a special enemy who stands heads and shoulders above other ghosts — and some trees.
Unlike other ghosts, which were clearly human once, you'd be hard-pressed to assume this rare entity was ever human, especially given her towering figure, gangly limbs, and unearthly grin. That's because this ghost is based on the somewhat recent Japanese urban legend of the " Hachishaku-sama ," an eight-to-ten-foot woman who kidnaps children. Think Slenderman , but without the dedicated pictures or video games.
This gangly ghost can pop up virtually anywhere in "Maiden of Black Water. These encounters are random, so players can hope for the best — but they should expect the worst. Horror games have a few tricks to keep players coming back for more. While games such as " Resident Evil " and " Silent Hill " tempt audiences with overpowered weapons that let players breeze through the challenges in a cathartic victory lap, "Fatal Frame" usually offers alternate costumes.
Nothing alleviates tension quite like exorcising ghosts while rocking a bikini. Players who finish "Maiden of Black Water" unlock a bonus mode that, in a surprise twist, stars Ayane of " Dead or Alive " fame. Does this crossover imply a shared universe? All that is known for certain is that Ayane doesn't have a Camera Obscura, so she's helpless against the game's ghosts. Instead, she has to rely on her ninja stealth skills to avoid them.
Yes, in a mega surprise twist, Ayane's bonus mode significantly alters the core gameplay and gives audiences a new experience — sort of. As it turns out, Ayane's adventure sounds suspiciously similar to the original "Fatal Frame" design pitch that didn't feature the camera — players would have had to either avoid ghosts or stun them.
While Ayane can't damage ghosts, she has a Spirit Stone Flashlight an item that premiered in " Fatal Frame: Mask of the Lunar Eclipse " that disorients them in a blaze of spiritual light. It's not every day gamers can peel back the curtain and see how early design ideas would play out.
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